Game Art and Design
Spencer Greig
HyperJump
Hyper Jump is a 3D first-person parkour shooter created in Unreal Engine by one developer, with the primary target audience being teens and young adult boys. The player will be placed into the shoes of a parkour speedrunner, a character with unique abilities to dash, double jump, wall run, grapple and speed updrafts from tornadoes around the maps. Using these abilities around the environment creates a unique speedrunning experience for the player . The game combines fast paced movement with unique timing abilities to increase the speedrun time, earning the character medals based on how fast they complete the level.